This series of articles will hopefully give you an idea along with the algorithms of how physics engines work and give you enough knowledge to implement your own version of Box2D from scratch! What do I need to know to simulate physics in my games? Physics can be realistic or unrealistic depending on the type of game you're developing. ![]() From the first Donkey Kong game to the latest The Last Of Us, physics help materialize a world. Physics in games helps us simulate a semi-realistic world with which gamers can easily relate to. Introduction Why do we need physics in games? Making a 2D Physics Engine: Mass, Inertia and Forces.Making a 2D Physics Engine: Shapes, Worlds and Integration.Making a 2D Physics Engine: Spaces and Bodies. ![]() This is the first article in the Making a 2D Physics Engine Series.
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